Clarisse is a very exciting new renderapplication. It comes with an own interface just like maxwell, what means no direct connection to a 3d application. The rendering approach seems to be very intuitive and fast. Have a look at the demo video. It promises interactive rendering. Especially the direct image application and render connection ist extremly interesting. Clarisse also is able to do animation and object deformation. You can spread objects over geometry using instancing. In Clarisse you not only render images and sequences, but do post processing as well.

It shares a problem common in all standalone render applications, you need a special workflow and additional efforts to build a working pipeline. Integrated renderers allow an immediate usage and much faster evaluation in an exisiting environment.

And, at the moment, it's quite expensive. Okay, you save a lot of time because you can light your scenes very fast and you get an integrated compositor. This tool is excellent for designers who do not have a very detailed pipeline with seperated composting/lighting pipelines. And interestingly, the floating license is about $1000 more expensive than a node locked version, that's hard. But with version 3.0 you can rent the whole suite what is a very good thing. And they offer a PLE (Personal Learning Edition) which is not limited, but renders a subtle watermark into images and saves in a special file format, similiar to Houdini Indie or Apprentice.


Release 3.0:

With this release they introduce a new pathtracer which allows the usage of phyically based materials and new shading models. Like other renderers they now support the GGX microfacet model and it is now able to render cautics. Rendering of volumes has been greatly improved. Similiar to Renderman 21, they now allow the usage of OSL for texturing and pattern gerneration. Maybe this will grow to a full features OSL support some day.

Version 1.5:

They have improved the software a lot. Now they have 3d dof and motionblur support, improved sss, faster clipmaps and transparencies, new hair shader, fur interpolation, AOV support, mudbox and mari tiled UV support, Alembic import and much more. Seems to be a great realease.

Version 1.0 from December 2012:

It's here! This great peace of software. Watch the videos! You can edit your renderscene in realtime, with indirect lighting, raytracing, motionblur, subsurface scattering. You can populate your scene in Clarisse with intances, animate and modify all elements and see the result with warpspeed.



Last update: 08.2016