Breaking Bottle
This is my first testscene. This first time it is not too complex because I first have to find the best workflow for my tests. The scene consists of a bottle model which breaks apart. The breakup and simulation is done in Houdini and transferred via alembic. Then in maya I retimed the imported alembic to give it a bit more interesting motion. The rendered movie can be found on Vimeo:
Because most professional 3d tools support the data exchange via alembic, I try to export all informations via alembic and try to import it into standalone renderer or other packages like Houdini.
Features to test with this scene:
- raytracing
- depth of field
- maybe motionblur
Scene downloads:
Reviews of the bottle test scene:
Last update: 01.2021