Owlet is a standalone, unbiased, physically-based raytracing renderer. It loads 3D models in many common formats, allows you to compose the scene and setup materials, and then renders resulting images using our state-of-the-art raytracing engine. Owlet provides a sophisticated materials system with support of multi-layer reflection, refraction, subsurface scattering, absorbtion, thin-film interference, image-based lighting and much more. On the other hand, Owlet comes with a growing library of 150+ ready-to-use materials and textures, so you don't have to start from scratch.

They have a "Good enough" button to stop rendering if you think it is good enough, very nice.

Release 1.2:

They added directional lights automatic image reloading if it has been changed on disk, a nice features which I like to have in other applications. UI is now more responsive.


Last update: 08.2016